Games are a very good training ground for agents. Think about it. Perfectly packaged, neatly constrained environments where agents can run wild, work out the rules for themselves, and learn how to handle autonomy. In this episode, Research Engineering Team Lead, Frederic Besse, joins Hannah as they discuss important research like SIMA (Scalable Instructable Multiworld Agent) and what we can expect from future agents that can understand and safely carry out a wide range of tasks - online and in the real world.
Further reading:
SIMARTX & RT2Interactive Agents Thanks to everyone who made this possible, including but not limited to:
• Presenter: Professor Hannah Fry • Series Producer: Dan Hardoon • Editor: Rami Tzabar, TellTale Studios • Commissioner & Producer: Emma Yousif • Production support: Mo Dawoud • Music composition: Eleni Shaw • Camera Director and Video Editor: Tommy Bruce • Audio Engineer: Perry Rogantin • Video Studio Production: Nicholas Duke • Video Editor: Bilal Merhi • Video Production Design: James Barton • Visual Identity and Design: Eleanor Tomlinson • Commissioned by Google DeepMind
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