#564: EVE Online Departs for Python 3

#564: EVE Online Departs for Python 3

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Every ship in EVE Online eventually undocks and leaves the station. This time, it's the whole game. EVE has run on Python 2 since it launched in 2003, all 2.4 million lines of it, on a custom Stackless interpreter that stopped at 3.8 and was archived last year. Destination: Python 3.12. The route runs through 6,500 lines of division that decide who wins a fight, and 100 gigabytes of pickled Python objects that have to survive the jump intact. Kristinn Sigurbergsson was on this show ten years ago. He's back, with Jamie Bannister, who is flying the EVE Online migration right now, and Thomas Dähling, who took EVE Frontier through first. In EVE, a destroyed ship is gone for good. There are no do-overs, and the universe has to stay online the whole way.

Episode sponsors

Sentry Error Monitoring, Code talkpython26

Talk Python Courses

Links from the show Guests

Jamie Bannister: linkedin.com

Thomas Dähling: linkedin.com

Kristinn Sigurbergsson: linkedin.com

EVE Online: www.eveonline.com

EVE Frontier: evefrontier.com

2.4 million lines of Python: www.eveonline.com

Example of graphics, ships walk-through: www.youtube.com

Stackless: www.stackless.com

futurize: python-future.org

blue: github.com

Dev blog on the Frontier upgrade: evefrontier.com

Upgrading CARBON to Python 3: www.youtube.com

carbon-scheduler: github.com

Scheduling in Carbon: Leaving Stackless Python Behind: www.youtube.com

All of Carbon is on GitHub now: github.com

did a whole course: training.talkpython.fm

Trade Wars BBS (Wikipedia): en.wikipedia.org

TW 3002 - TradeWars 2002, reimagined as a modern browser game: www.reddit.com

Watch this episode on YouTube: youtube.com

Episode #564 deep-dive: talkpython.fm/564

Episode transcripts: talkpython.fm

Theme Song: Developer Rap

🥁 Served in a Flask 🎸: talkpython.fm/flasksong

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Michael on Bluesky: @mkennedy.codes

Michael on Mastodon: @mkennedy@fosstodon.org

Michael on X.com: @mkennedy


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