Nintendo didn't release Metroid Prime 4 Switch 1 review code to journalists, so how does it stack up against Switch 2? Rich does some digging. Meanwhile, the team lament the end of the iconic Crucial RAM, but there's better news about the return of some kind of 32-bit PhysX support for RTX 50-series GPUs. Oliver talks Sonic Racing Crossworlds on Switch 2, John's impressed by TimeSplitters Rewind - and just how bad have things got for HDR support in video games?
0:00:00 Introduction 0:00:55 News 1: Metroid Prime 4 tested on Switch 1! 0:29:22 News 2: Micron kills Crucial RAM 0:39:29 News 3: Nvidia partially brings back 32 bit PhysX for 50 series 0:45:34 News 4: Sonic Racing Crossworlds tested on Switch 2 0:51:00 News 5: CD Projekt plans fast release pace for Witchers 4-6 0:59:21 News 6: Veteran HDR dev bemoans state of HDR in games 1:14:23 News 7: TimeSplitters Rewind impresses 1:22:17 Supporter Q1: Will price hikes cause a gaming Dark Age? How are next gen consoles affected? 1:32:44 Supporter Q2: How could Cyberpunk 2077 be improved visually? 1:35:59 Supporter Q3: What games are “Too Big for Steam Machine?” 1:39:46 Supporter Q4: Should Nintendo have tried to match Series S with Switch 2? 1:44:33 Supporter Q5: Do you have any fond PSP gaming memories?
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