DF Direct Special: Starfield Tech Breakdown - 30FPS, Visuals, Rendering Tech + Game Impressions

0 Anmeldelser
0
Episode
126 of 245
Længde
46M
Sprog
Engelsk
Format
Kategori
Fakta

It's the impressions/reactions video you've been waiting for - and it took time because we wanted to investigate what was shown more deeply. John Linneman and Alex Battaglia share their notes on the Starfield Direct, discuss why the game is 30fps on consoles, what 4K on Series X actually means (and the implications for Series S) before moving onto the rendering tech on display and what they think about the actual game.

00:00 Overview 00:53 Why is Starfield 30fps on consoles? 12:31 Visual impressions and real-time global illumination 17:15 Reflections and motion blur 23:31 Screen-space shadows and terrain rendering 28:06 Volumetric lighting, fog, and bokeh depth of field 32:40 Character rendering 36:01 Gameplay impressions Learn more about your ad choices. Visit megaphone.fm/adchoices


Lyt når som helst, hvor som helst

Nyd den ubegrænsede adgang til tusindvis af spændende e- og lydbøger - helt gratis

  • Lyt og læs så meget du har lyst til
  • Opdag et kæmpe bibliotek fyldt med fortællinger
  • Eksklusive titler + Mofibo Originals
  • Opsig når som helst
Prøv nu
DK - Details page - Device banner - 894x1036

Other podcasts you might like ...