Episode 237: Thrust with Jared Hoberock

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238 of 241
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In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library.

Link to Episode 237 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub) Socials

• ADSP: The Podcast: Twitter • Conor Hoekstra: Twitter • | BlueSky • | Mastodon • Bryce Adelstein Lelbach: Twitter

About the Guest

Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship.

Show Notes

Date Generated: 2025-05-21 Date Released: 2025-06-06

ThrustThrust DocsC++98 std::transformthrust::reduceMPI_reduceNVIDIA MatXCuPyRAPIDS.aiThrust Summed Area Table ExampleADSP Episode 213: NumPy & Summed-Area Tables Intro Song Info

Miss You by Sarah Jansen https://soundcloud.com/sarahjansenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/l-miss-you Music promoted by Audio Library https://youtu.be/iYYxnasvfx8


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