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Fakta
3D deep learning holds the potential to accelerate progress in everything from robotics to medical imaging. But until now, researchers haven’t had the right tools to easily manage and visualize different types of 3D data.
NVIDIA Kaolin is a collection of tools within the NVIDIA Omniverse simulation and collaboration platform that allows researchers to visualize and generate datasets, move between 3D tools and retain basic functions for other users.
NVIDIA AI Podcast host Noah Kravitz spoke with four NVIDIANs about their work on the platform, including Richard Kerris, industry general manager for Omniverse; Jean-Francois Lafleche, a deep learning engineer; Senior Research Scientist Masha Shugrina; and Research Scientist Clement Fuji Tsang.
Kaolin includes both a library, which contains a growing number of GPU-optimized operations, and an app within NVIDIA Omniverse for interactive 3D data visualizations. The long-term goal is to make both facets so robust that users could import a photo that generates a highly developed 3D model without spending time on recreating the scene within a 3D platform.
https://blogs.nvidia.com/blog/2021/06/02/kaolin-podcast/
Release date
Lydbog: 1. juni 2021
Fakta
3D deep learning holds the potential to accelerate progress in everything from robotics to medical imaging. But until now, researchers haven’t had the right tools to easily manage and visualize different types of 3D data.
NVIDIA Kaolin is a collection of tools within the NVIDIA Omniverse simulation and collaboration platform that allows researchers to visualize and generate datasets, move between 3D tools and retain basic functions for other users.
NVIDIA AI Podcast host Noah Kravitz spoke with four NVIDIANs about their work on the platform, including Richard Kerris, industry general manager for Omniverse; Jean-Francois Lafleche, a deep learning engineer; Senior Research Scientist Masha Shugrina; and Research Scientist Clement Fuji Tsang.
Kaolin includes both a library, which contains a growing number of GPU-optimized operations, and an app within NVIDIA Omniverse for interactive 3D data visualizations. The long-term goal is to make both facets so robust that users could import a photo that generates a highly developed 3D model without spending time on recreating the scene within a 3D platform.
https://blogs.nvidia.com/blog/2021/06/02/kaolin-podcast/
Release date
Lydbog: 1. juni 2021
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