In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library.
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About the Guest
Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship.
Show Notes
Date Generated: 2025-05-21 Date Released: 2025-06-06
ThrustThrust DocsC++98 std::transformthrust::reduceMPI_reduceNVIDIA MatXCuPyRAPIDS.aiThrust Summed Area Table ExampleADSP Episode 213: NumPy & Summed-Area Tables Intro Song Info
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