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"Entity-Component System Design Patterns"
Entity-Component System Design Patterns presents a comprehensive and rigorous exploration of the ECS architectural paradigm, serving as an authoritative resource for both practitioners and researchers in software and game engineering. The book begins by establishing a strong theoretical foundation, tracing the evolution of ECS from its origins and contrasting its principles with those of object-oriented and functional programming. Readers are guided through essential ECS concepts—including entities, components, and systems—while formalizing design goals such as decoupling, data locality, and composition over inheritance. The taxonomy of ECS patterns is surveyed in detail, highlighting key storage models and the data-oriented nature that makes ECS uniquely suited to modern computing hardware.
Delving into real-world implementation strategies, the book covers granular topics such as component modeling, storage optimizations, and lifecycle management on a massive scale. Best practices for serialization, schema evolution, and runtime type safety are addressed, alongside advanced querying, filtering, and entity identification techniques. Special attention is given to system design, including robust scheduling, parallel execution, dependency management, and live patching. Architectural optimization is treated rigorously—with chapters devoted to lock-free structures, SIMD and batched processing, and platform-specific tuning for environments ranging from GPUs to distributed cloud systems.
Enriched with in-depth case studies, the book illuminates how ECS underpins cutting-edge applications across game engines, robotics, AI, and enterprise platforms. Readers will find expert guidance on ECS scaling, distributed patterns, fault tolerance, and cross-boundary synchronization—complemented by coverage of crucial maintainability aspects such as automated testing, debugging, editor tooling, and codebase evolution. Anchored by both foundational principles and future-facing research directions, Entity-Component System Design Patterns is an indispensable guide for designing, optimizing, and extending ECS-based architectures in demanding computational domains.
© 2025 HiTeX Press (E-bog): 6610000817443
Release date
E-bog: 31. maj 2025
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