Join Rich, John and Alex for discussion of the latest tech and gaming news! This week, the team discuss the PS5 CFI-1100 hook-up with Gamers Nexus, and the system software performance benchmarks hinting at a small boost to PS5 game frame-rates in very select circumstances, perhaps related to RT titles? GT7's online campaign and RT features are discussed and much more - along with tributes paid to an icon of the home computer industry.
00:00:00 Introductions 00:00:22 PlayStation CFI-1100/Gamers Nexus Collab/Firmware Perf Upgrade? 00:12:51 GT7 Online only situation 00:22:06 Intel slide leak 00:27:57 Steam Deck dev kits are now out 00:30:37 New Nintendo update with Bluetooth Audio! 00:34:45 iPhone 13 is out 00:42:00 Sir Clive Sinclair has passed 00:47:55 AV Receiver HDMI update 00:55:40 DF Supporter Q1: would a custom 8c/16t cpu and 4 teraflop GPU be fitable in a mobile power envelope? 00:57:19 DF Supporter Q2: What are the DF team's favourite or most disappointing remakes so far? 01:04:57 DF Supporter Q3: Is it always fair to expect ultrawide support as a standard feature on PC games? 01:09:58 DF Supporter Q4: Why do you think most games aren't currently utilizing the hardware blocks for IO on PS5? 01:11:32 DF Supporter Q5: What do you think is the most important next-gen feature developers should focus on? 01:14:25 DF Supporter Q6: Would you ever release any content that goes into depth on what's involved in producing content? 01:18:21 DF Supporter Q7: Do you think that full path-tracing is the "endgame", with traditional rasterization becoming obsolete, at some point of time down the road? 01:22:57 DF Supporter Q8: Why do poor PC ports continue to plague Japanese developed games? 01:26:59 DF Supporter Q9: In your opinion, when does the game become retro? Learn more about your ad choices. Visit megaphone.fm/adchoices
Join Rich, John and Alex for discussion of the latest tech and gaming news! This week, the team discuss the PS5 CFI-1100 hook-up with Gamers Nexus, and the system software performance benchmarks hinting at a small boost to PS5 game frame-rates in very select circumstances, perhaps related to RT titles? GT7's online campaign and RT features are discussed and much more - along with tributes paid to an icon of the home computer industry.
00:00:00 Introductions 00:00:22 PlayStation CFI-1100/Gamers Nexus Collab/Firmware Perf Upgrade? 00:12:51 GT7 Online only situation 00:22:06 Intel slide leak 00:27:57 Steam Deck dev kits are now out 00:30:37 New Nintendo update with Bluetooth Audio! 00:34:45 iPhone 13 is out 00:42:00 Sir Clive Sinclair has passed 00:47:55 AV Receiver HDMI update 00:55:40 DF Supporter Q1: would a custom 8c/16t cpu and 4 teraflop GPU be fitable in a mobile power envelope? 00:57:19 DF Supporter Q2: What are the DF team's favourite or most disappointing remakes so far? 01:04:57 DF Supporter Q3: Is it always fair to expect ultrawide support as a standard feature on PC games? 01:09:58 DF Supporter Q4: Why do you think most games aren't currently utilizing the hardware blocks for IO on PS5? 01:11:32 DF Supporter Q5: What do you think is the most important next-gen feature developers should focus on? 01:14:25 DF Supporter Q6: Would you ever release any content that goes into depth on what's involved in producing content? 01:18:21 DF Supporter Q7: Do you think that full path-tracing is the "endgame", with traditional rasterization becoming obsolete, at some point of time down the road? 01:22:57 DF Supporter Q8: Why do poor PC ports continue to plague Japanese developed games? 01:26:59 DF Supporter Q9: In your opinion, when does the game become retro? Learn more about your ad choices. Visit megaphone.fm/adchoices
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